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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.Popper = factory()); }(this, (function () { 'use strict'; var isBrowser = typeof window !== 'undefined' && typeof document !== 'undefined' && typeof navigator !== 'undefined'; var timeoutDuration = (function(){ var longerTimeoutBrowsers = ['Edge', 'Trident', 'Firefox']; for (var i = 0; i < longerTimeoutBrowsers.length; i += 1) { if (isBrowser && navigator.userAgent.indexOf(longerTimeoutBrowsers[i]) >= 0) { return 1; } } return 0; }()); function microtaskDebounce(fn) { var called = false; return function () { if (called) { return } called = true; window.Promise.resolve().then(function () { called = false; fn(); }); } } function taskDebounce(fn) { var scheduled = false; return function () { if (!scheduled) { scheduled = true; setTimeout(function () { scheduled = false; fn(); }, timeoutDuration); } }; } var supportsMicroTasks = isBrowser && window.Promise; /** * Create a debounced version of a method, that's asynchronously deferred * but called in the minimum time possible. * * @method * @memberof Popper.Utils * @argument {Function} fn * @returns {Function} */ var debounce = (supportsMicroTasks ? microtaskDebounce : taskDebounce); /** * Check if the given variable is a function * @method * @memberof Popper.Utils * @argument {Any} functionToCheck - variable to check * @returns {Boolean} answer to: is a function? */ function isFunction(functionToCheck) { var getType = {}; return ( functionToCheck && getType.toString.call(functionToCheck) === '[object Function]' ); } /** * Get CSS computed property of the given element * @method * @memberof Popper.Utils * @argument {Eement} element * @argument {String} property */ function getStyleComputedProperty(element, property) { if (element.nodeType !== 1) { return []; } // NOTE: 1 DOM access here var window = element.ownerDocument.defaultView; var css = window.getComputedStyle(element, null); return property ? css[property] : css; } /** * Returns the parentNode or the host of the element * @method * @memberof Popper.Utils * @argument {Element} element * @returns {Element} parent */ function getParentNode(element) { if (element.nodeName === 'HTML') { return element; } return element.parentNode || element.host; } /** * Returns the scrolling parent of the given element * @method * @memberof Popper.Utils * @argument {Element} element * @returns {Element} scroll parent */ function getScrollParent(element) { // Return body, `getScroll` will take care to get the correct `scrollTop` from it if (!element) { return document.body } switch (element.nodeName) { case 'HTML': case 'BODY': return element.ownerDocument.body case '#document': return element.body } // Firefox want us to check `-x` and `-y` variations as well var ref = getStyleComputedProperty(element); var overflow = ref.overflow; var overflowX = ref.overflowX; var overflowY = ref.overflowY; if (/(auto|scroll|overlay)/.test(overflow + overflowY + overflowX)) { return element; } return getScrollParent(getParentNode(element)); } /** * Returns the reference node of the reference object, or the reference object itself. * @method * @memberof Popper.Utils * @param {Element|Object} reference - the reference element (the popper will be relative to this) * @returns {Element} parent */ function getReferenceNode(reference) { return reference && reference.referenceNode ? reference.referenceNode : reference; } var isIE11 = isBrowser && !!(window.MSInputMethodContext && document.documentMode); var isIE10 = isBrowser && /MSIE 10/.test(navigator.userAgent); /** * Determines if the browser is Internet Explorer * @method * @memberof Popper.Utils * @param {Number} version to check * @returns {Boolean} isIE */ function isIE(version) { if (version === 11) { return isIE11; } if (version === 10) { return isIE10; } return isIE11 || isIE10; } /** * Returns the offset parent of the given element * @method * @memberof Popper.Utils * @argument {Element} element * @returns {Element} offset parent */ function getOffsetParent(element) { if (!element) { return document.documentElement; } var noOffsetParent = isIE(10) ? document.body : null; // NOTE: 1 DOM access here var offsetParent = element.offsetParent || null; // Skip hidden elements which don't have an offsetParent while (offsetParent === noOffsetParent && element.nextElementSibling) { offsetParent = (element = element.nextElementSibling).offsetParent; } var nodeName = offsetParent && offsetParent.nodeName; if (!nodeName || nodeName === 'BODY' || nodeName === 'HTML') { return element ? element.ownerDocument.documentElement : document.documentElement; } // .offsetParent will return the closest TH, TD or TABLE in case // no offsetParent is present, I hate this job... if ( ['TH', 'TD', 'TABLE'].indexOf(offsetParent.nodeName) !== -1 && getStyleComputedProperty(offsetParent, 'position') === 'static' ) { return getOffsetParent(offsetParent); } return offsetParent; } function isOffsetContainer(element) { var nodeName = element.nodeName; if (nodeName === 'BODY') { return false; } return ( nodeName === 'HTML' || getOffsetParent(element.firstElementChild) === element ); } /** * Finds the root node (document, shadowDOM root) of the given element * @method * @memberof Popper.Utils * @argument {Element} node * @returns {Element} root node */ function getRoot(node) { if (node.parentNode !== null) { return getRoot(node.parentNode); } return node; } /** * Finds the offset parent common to the two provided nodes * @method * @memberof Popper.Utils * @argument {Element} element1 * @argument {Element} element2 * @returns {Element} common offset parent */ function findCommonOffsetParent(element1, element2) { // This check is needed to avoid errors in case one of the elements isn't defined for any reason if (!element1 || !element1.nodeType || !element2 || !element2.nodeType) { return document.documentElement; } // Here we make sure to give as "start" the element that comes first in the DOM var order = element1.compareDocumentPosition(element2) & Node.DOCUMENT_POSITION_FOLLOWING; var start = order ? element1 : element2; var end = order ? element2 : element1; // Get common ancestor container var range = document.createRange(); range.setStart(start, 0); range.setEnd(end, 0); var commonAncestorContainer = range.commonAncestorContainer; // Both nodes are inside #document if ( (element1 !== commonAncestorContainer && element2 !== commonAncestorContainer) || start.contains(end) ) { if (isOffsetContainer(commonAncestorContainer)) { return commonAncestorContainer; } return getOffsetParent(commonAncestorContainer); } // one of the nodes is inside shadowDOM, find which one var element1root = getRoot(element1); if (element1root.host) { return findCommonOffsetParent(element1root.host, element2); } else { return findCommonOffsetParent(element1, getRoot(element2).host); } } /** * Gets the scroll value of the given element in the given side (top and left) * @method * @memberof Popper.Utils * @argument {Element} element * @argument {String} side `top` or `left` * @returns {number} amount of scrolled pixels */ function getScroll(element, side) { if ( side === void 0 ) side = 'top'; var upperSide = side === 'top' ? 'scrollTop' : 'scrollLeft'; var nodeName = element.nodeName; if (nodeName === 'BODY' || nodeName === 'HTML') { var html = element.ownerDocument.documentElement; var scrollingElement = element.ownerDocument.scrollingElement || html; return scrollingElement[upperSide]; } return element[upperSide]; } /* * Sum or subtract the element scroll values (left and top) from a given rect object * @method * @memberof Popper.Utils * @param {Object} rect - Rect object you want to change * @param {HTMLElement} element - The element from the function reads the scroll values * @param {Boolean} subtract - set to true if you want to subtract the scroll values * @return {Object} rect - The modifier rect object */ function includeScroll(rect, element, subtract) { if ( subtract === void 0 ) subtract = false; var scrollTop = getScroll(element, 'top'); var scrollLeft = getScroll(element, 'left'); var modifier = subtract ? -1 : 1; rect.top += scrollTop * modifier; rect.bottom += scrollTop * modifier; rect.left += scrollLeft * modifier; rect.right += scrollLeft * modifier; return rect; } /* * Helper to detect borders of a given element * @method * @memberof Popper.Utils * @param {CSSStyleDeclaration} styles * Result of `getStyleComputedProperty` on the given element * @param {String} axis - `x` or `y` * @return {number} borders - The borders size of the given axis */ function getBordersSize(styles, axis) { var sideA = axis === 'x' ? 'Left' : 'Top'; var sideB = sideA === 'Left' ? 'Right' : 'Bottom'; return ( parseFloat(styles[("border" + sideA + "Width")]) + parseFloat(styles[("border" + sideB + "Width")]) ); } function getSize(axis, body, html, computedStyle) { return Math.max( body[("offset" + axis)], body[("scroll" + axis)], html[("client" + axis)], html[("offset" + axis)], html[("scroll" + axis)], isIE(10) ? (parseInt(html[("offset" + axis)]) + parseInt(computedStyle[("margin" + (axis === 'Height' ? 'Top' : 'Left'))]) + parseInt(computedStyle[("margin" + (axis === 'Height' ? 'Bottom' : 'Right'))])) : 0 ); } function getWindowSizes(document) { var body = document.body; var html = document.documentElement; var computedStyle = isIE(10) && getComputedStyle(html); return { height: getSize('Height', body, html, computedStyle), width: getSize('Width', body, html, computedStyle), }; } /** * Given element offsets, generate an output similar to getBoundingClientRect * @method * @memberof Popper.Utils * @argument {Object} offsets * @returns {Object} ClientRect like output */ function getClientRect(offsets) { return Object.assign({}, offsets, {right: offsets.left + offsets.width, bottom: offsets.top + offsets.height}); } /** * Get bounding client rect of given element * @method * @memberof Popper.Utils * @param {HTMLElement} element * @return {Object} client rect */ function getBoundingClientRect(element) { var rect = {}; // IE10 10 FIX: Please, don't ask, the element isn't // considered in DOM in some circumstances... // This isn't reproducible in IE10 compatibility mode of IE11 try { if (isIE(10)) { rect = element.getBoundingClientRect(); var scrollTop = getScroll(element, 'top'); var scrollLeft = getScroll(element, 'left'); rect.top += scrollTop; rect.left += scrollLeft; rect.bottom += scrollTop; rect.right += scrollLeft; } else { rect = element.getBoundingClientRect(); } } catch(e){} var result = { left: rect.left, top: rect.top, width: rect.right - rect.left, height: rect.bottom - rect.top, }; // subtract scrollbar size from sizes var sizes = element.nodeName === 'HTML' ? getWindowSizes(element.ownerDocument) : {}; var width = sizes.width || element.clientWidth || result.width; var height = sizes.height || element.clientHeight || result.height; var horizScrollbar = element.offsetWidth - width; var vertScrollbar = element.offsetHeight - height; // if an hypothetical scrollbar is detected, we must be sure it's not a `border` // we make this check conditional for performance reasons if (horizScrollbar || vertScrollbar) { var styles = getStyleComputedProperty(element); horizScrollbar -= getBordersSize(styles, 'x'); vertScrollbar -= getBordersSize(styles, 'y'); result.width -= horizScrollbar; result.height -= vertScrollbar; } return getClientRect(result); } function getOffsetRectRelativeToArbitraryNode(children, parent, fixedPosition) { if ( fixedPosition === void 0 ) fixedPosition = false; var isIE10 = isIE(10); var isHTML = parent.nodeName === 'HTML'; var childrenRect = getBoundingClientRect(children); var parentRect = getBoundingClientRect(parent); var scrollParent = getScrollParent(children); var styles = getStyleComputedProperty(parent); var borderTopWidth = parseFloat(styles.borderTopWidth); var borderLeftWidth = parseFloat(styles.borderLeftWidth); // In cases where the parent is fixed, we must ignore negative scroll in offset calc if(fixedPosition && isHTML) { parentRect.top = Math.max(parentRect.top, 0); parentRect.left = Math.max(parentRect.left, 0); } var offsets = getClientRect({ top: childrenRect.top - parentRect.top - borderTopWidth, left: childrenRect.left - parentRect.left - borderLeftWidth, width: childrenRect.width, height: childrenRect.height, }); offsets.marginTop = 0; offsets.marginLeft = 0; // Subtract margins of documentElement in case it's being used as parent // we do this only on HTML because it's the only element that behaves // differently when margins are applied to it. The margins are included in // the box of the documentElement, in the other cases not. if (!isIE10 && isHTML) { var marginTop = parseFloat(styles.marginTop); var marginLeft = parseFloat(styles.marginLeft); offsets.top -= borderTopWidth - marginTop; offsets.bottom -= borderTopWidth - marginTop; offsets.left -= borderLeftWidth - marginLeft; offsets.right -= borderLeftWidth - marginLeft; // Attach marginTop and marginLeft because in some circumstances we may need them offsets.marginTop = marginTop; offsets.marginLeft = marginLeft; } if ( isIE10 && !fixedPosition ? parent.contains(scrollParent) : parent === scrollParent && scrollParent.nodeName !== 'BODY' ) { offsets = includeScroll(offsets, parent); } return offsets; } function getViewportOffsetRectRelativeToArtbitraryNode(element, excludeScroll) { if ( excludeScroll === void 0 ) excludeScroll = false; var html = element.ownerDocument.documentElement; var relativeOffset = getOffsetRectRelativeToArbitraryNode(element, html); var width = Math.max(html.clientWidth, window.innerWidth || 0); var height = Math.max(html.clientHeight, window.innerHeight || 0); var scrollTop = !excludeScroll ? getScroll(html) : 0; var scrollLeft = !excludeScroll ? getScroll(html, 'left') : 0; var offset = { top: scrollTop - relativeOffset.top + relativeOffset.marginTop, left: scrollLeft - relativeOffset.left + relativeOffset.marginLeft, width: width, height: height, }; return getClientRect(offset); } /** * Check if the given element is fixed or is inside a fixed parent * @method * @memberof Popper.Utils * @argument {Element} element * @argument {Element} customContainer * @returns {Boolean} answer to "isFixed?" */ function isFixed(element) { var nodeName = element.nodeName; if (nodeName === 'BODY' || nodeName === 'HTML') { return false; } if (getStyleComputedProperty(element, 'position') === 'fixed') { return true; } var parentNode = getParentNode(element); if (!parentNode) { return false; } return isFixed(parentNode); } /** * Finds the first parent of an element that has a transformed property defined * @method * @memberof Popper.Utils * @argument {Element} element * @returns {Element} first transformed parent or documentElement */ function getFixedPositionOffsetParent(element) { // This check is needed to avoid errors in case one of the elements isn't defined for any reason if (!element || !element.parentElement || isIE()) { return document.documentElement; } var el = element.parentElement; while (el && getStyleComputedProperty(el, 'transform') === 'none') { el = el.parentElement; } return el || document.documentElement; } /** * Computed the boundaries limits and return them * @method * @memberof Popper.Utils * @param {HTMLElement} popper * @param {HTMLElement} reference * @param {number} padding * @param {HTMLElement} boundariesElement - Element used to define the boundaries * @param {Boolean} fixedPosition - Is in fixed position mode * @returns {Object} Coordinates of the boundaries */ function getBoundaries( popper, reference, padding, boundariesElement, fixedPosition ) { if ( fixedPosition === void 0 ) fixedPosition = false; // NOTE: 1 DOM access here var boundaries = { top: 0, left: 0 }; var offsetParent = fixedPosition ? getFixedPositionOffsetParent(popper) : findCommonOffsetParent(popper, getReferenceNode(reference)); // Handle viewport case if (boundariesElement === 'viewport' ) { boundaries = getViewportOffsetRectRelativeToArtbitraryNode(offsetParent, fixedPosition); } else { // Handle other cases based on DOM element used as boundaries var boundariesNode; if (boundariesElement === 'scrollParent') { boundariesNode = getScrollParent(getParentNode(reference)); if (boundariesNode.nodeName === 'BODY') { boundariesNode = popper.ownerDocument.documentElement; } } else if (boundariesElement === 'window') { boundariesNode = popper.ownerDocument.documentElement; } else { boundariesNode = boundariesElement; } var offsets = getOffsetRectRelativeToArbitraryNode( boundariesNode, offsetParent, fixedPosition ); // In case of HTML, we need a different computation if (boundariesNode.nodeName === 'HTML' && !isFixed(offsetParent)) { var ref = getWindowSizes(popper.ownerDocument); var height = ref.height; var width = ref.width; boundaries.top += offsets.top - offsets.marginTop; boundaries.bottom = height + offsets.top; boundaries.left += offsets.left - offsets.marginLeft; boundaries.right = width + offsets.left; } else { // for all the other DOM elements, this one is good boundaries = offsets; } } // Add paddings padding = padding || 0; var isPaddingNumber = typeof padding === 'number'; boundaries.left += isPaddingNumber ? padding : padding.left || 0; boundaries.top += isPaddingNumber ? padding : padding.top || 0; boundaries.right -= isPaddingNumber ? padding : padding.right || 0; boundaries.bottom -= isPaddingNumber ? padding : padding.bottom || 0; return boundaries; } function getArea(ref) { var width = ref.width; var height = ref.height; return width * height; } /** * Utility used to transform the `auto` placement to the placement with more * available space. * @method * @memberof Popper.Utils * @argument {Object} data - The data object generated by update method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function computeAutoPlacement( placement, refRect, popper, reference, boundariesElement, padding ) { if ( padding === void 0 ) padding = 0; if (placement.indexOf('auto') === -1) { return placement; } var boundaries = getBoundaries( popper, reference, padding, boundariesElement ); var rects = { top: { width: boundaries.width, height: refRect.top - boundaries.top, }, right: { width: boundaries.right - refRect.right, height: boundaries.height, }, bottom: { width: boundaries.width, height: boundaries.bottom - refRect.bottom, }, left: { width: refRect.left - boundaries.left, height: boundaries.height, }, }; var sortedAreas = Object.keys(rects) .map(function (key) { return (Object.assign({}, {key: key}, rects[key], {area: getArea(rects[key])})); }) .sort(function (a, b) { return b.area - a.area; }); var filteredAreas = sortedAreas.filter( function (ref) { var width = ref.width; var height = ref.height; return width >= popper.clientWidth && height >= popper.clientHeight; } ); var computedPlacement = filteredAreas.length > 0 ? filteredAreas[0].key : sortedAreas[0].key; var variation = placement.split('-')[1]; return computedPlacement + (variation ? ("-" + variation) : ''); } /** * Get offsets to the reference element * @method * @memberof Popper.Utils * @param {Object} state * @param {Element} popper - the popper element * @param {Element} reference - the reference element (the popper will be relative to this) * @param {Element} fixedPosition - is in fixed position mode * @returns {Object} An object containing the offsets which will be applied to the popper */ function getReferenceOffsets(state, popper, reference, fixedPosition) { if ( fixedPosition === void 0 ) fixedPosition = null; var commonOffsetParent = fixedPosition ? getFixedPositionOffsetParent(popper) : findCommonOffsetParent(popper, getReferenceNode(reference)); return getOffsetRectRelativeToArbitraryNode(reference, commonOffsetParent, fixedPosition); } /** * Get the outer sizes of the given element (offset size + margins) * @method * @memberof Popper.Utils * @argument {Element} element * @returns {Object} object containing width and height properties */ function getOuterSizes(element) { var window = element.ownerDocument.defaultView; var styles = window.getComputedStyle(element); var x = parseFloat(styles.marginTop || 0) + parseFloat(styles.marginBottom || 0); var y = parseFloat(styles.marginLeft || 0) + parseFloat(styles.marginRight || 0); var result = { width: element.offsetWidth + y, height: element.offsetHeight + x, }; return result; } /** * Get the opposite placement of the given one * @method * @memberof Popper.Utils * @argument {String} placement * @returns {String} flipped placement */ function getOppositePlacement(placement) { var hash = { left: 'right', right: 'left', bottom: 'top', top: 'bottom' }; return placement.replace(/left|right|bottom|top/g, function (matched) { return hash[matched]; }); } /** * Get offsets to the popper * @method * @memberof Popper.Utils * @param {Object} position - CSS position the Popper will get applied * @param {HTMLElement} popper - the popper element * @param {Object} referenceOffsets - the reference offsets (the popper will be relative to this) * @param {String} placement - one of the valid placement options * @returns {Object} popperOffsets - An object containing the offsets which will be applied to the popper */ function getPopperOffsets(popper, referenceOffsets, placement) { placement = placement.split('-')[0]; // Get popper node sizes var popperRect = getOuterSizes(popper); // Add position, width and height to our offsets object var popperOffsets = { width: popperRect.width, height: popperRect.height, }; // depending by the popper placement we have to compute its offsets slightly differently var isHoriz = ['right', 'left'].indexOf(placement) !== -1; var mainSide = isHoriz ? 'top' : 'left'; var secondarySide = isHoriz ? 'left' : 'top'; var measurement = isHoriz ? 'height' : 'width'; var secondaryMeasurement = !isHoriz ? 'height' : 'width'; popperOffsets[mainSide] = referenceOffsets[mainSide] + referenceOffsets[measurement] / 2 - popperRect[measurement] / 2; if (placement === secondarySide) { popperOffsets[secondarySide] = referenceOffsets[secondarySide] - popperRect[secondaryMeasurement]; } else { popperOffsets[secondarySide] = referenceOffsets[getOppositePlacement(secondarySide)]; } return popperOffsets; } /** * Mimics the `find` method of Array * @method * @memberof Popper.Utils * @argument {Array} arr * @argument prop * @argument value * @returns index or -1 */ function find(arr, check) { // use native find if supported if (Array.prototype.find) { return arr.find(check); } // use `filter` to obtain the same behavior of `find` return arr.filter(check)[0]; } /** * Return the index of the matching object * @method * @memberof Popper.Utils * @argument {Array} arr * @argument prop * @argument value * @returns index or -1 */ function findIndex(arr, prop, value) { // use native findIndex if supported if (Array.prototype.findIndex) { return arr.findIndex(function (cur) { return cur[prop] === value; }); } // use `find` + `indexOf` if `findIndex` isn't supported var match = find(arr, function (obj) { return obj[prop] === value; }); return arr.indexOf(match); } /** * Loop trough the list of modifiers and run them in order, * each of them will then edit the data object. * @method * @memberof Popper.Utils * @param {dataObject} data * @param {Array} modifiers * @param {String} ends - Optional modifier name used as stopper * @returns {dataObject} */ function runModifiers(modifiers, data, ends) { var modifiersToRun = ends === undefined ? modifiers : modifiers.slice(0, findIndex(modifiers, 'name', ends)); modifiersToRun.forEach(function (modifier) { if (modifier['function']) { // eslint-disable-line dot-notation console.warn('`modifier.function` is deprecated, use `modifier.fn`!'); } var fn = modifier['function'] || modifier.fn; // eslint-disable-line dot-notation if (modifier.enabled && isFunction(fn)) { // Add properties to offsets to make them a complete clientRect object // we do this before each modifier to make sure the previous one doesn't // mess with these values data.offsets.popper = getClientRect(data.offsets.popper); data.offsets.reference = getClientRect(data.offsets.reference); data = fn(data, modifier); } }); return data; } /** * Updates the position of the popper, computing the new offsets and applying * the new style.<br /> * Prefer `scheduleUpdate` over `update` because of performance reasons. * @method * @memberof Popper */ function update() { // if popper is destroyed, don't perform any further update if (this.state.isDestroyed) { return; } var data = { instance: this, styles: {}, arrowStyles: {}, attributes: {}, flipped: false, offsets: {}, }; // compute reference element offsets data.offsets.reference = getReferenceOffsets( this.state, this.popper, this.reference, this.options.positionFixed ); // compute auto placement, store placement inside the data object, // modifiers will be able to edit `placement` if needed // and refer to originalPlacement to know the original value data.placement = computeAutoPlacement( this.options.placement, data.offsets.reference, this.popper, this.reference, this.options.modifiers.flip.boundariesElement, this.options.modifiers.flip.padding ); // store the computed placement inside `originalPlacement` data.originalPlacement = data.placement; data.positionFixed = this.options.positionFixed; // compute the popper offsets data.offsets.popper = getPopperOffsets( this.popper, data.offsets.reference, data.placement ); data.offsets.popper.position = this.options.positionFixed ? 'fixed' : 'absolute'; // run the modifiers data = runModifiers(this.modifiers, data); // the first `update` will call `onCreate` callback // the other ones will call `onUpdate` callback if (!this.state.isCreated) { this.state.isCreated = true; this.options.onCreate(data); } else { this.options.onUpdate(data); } } /** * Helper used to know if the given modifier is enabled. * @method * @memberof Popper.Utils * @returns {Boolean} */ function isModifierEnabled(modifiers, modifierName) { return modifiers.some( function (ref) { var name = ref.name; var enabled = ref.enabled; return enabled && name === modifierName; } ); } /** * Get the prefixed supported property name * @method * @memberof Popper.Utils * @argument {String} property (camelCase) * @returns {String} prefixed property (camelCase or PascalCase, depending on the vendor prefix) */ function getSupportedPropertyName(property) { var prefixes = [false, 'ms', 'Webkit', 'Moz', 'O']; var upperProp = property.charAt(0).toUpperCase() + property.slice(1); for (var i = 0; i < prefixes.length; i++) { var prefix = prefixes[i]; var toCheck = prefix ? ("" + prefix + upperProp) : property; if (typeof document.body.style[toCheck] !== 'undefined') { return toCheck; } } return null; } /** * Destroys the popper. * @method * @memberof Popper */ function destroy() { this.state.isDestroyed = true; // touch DOM only if `applyStyle` modifier is enabled if (isModifierEnabled(this.modifiers, 'applyStyle')) { this.popper.removeAttribute('x-placement'); this.popper.style.position = ''; this.popper.style.top = ''; this.popper.style.left = ''; this.popper.style.right = ''; this.popper.style.bottom = ''; this.popper.style.willChange = ''; this.popper.style[getSupportedPropertyName('transform')] = ''; } this.disableEventListeners(); // remove the popper if user explicitly asked for the deletion on destroy // do not use `remove` because IE11 doesn't support it if (this.options.removeOnDestroy) { this.popper.parentNode.removeChild(this.popper); } return this; } /** * Get the window associated with the element * @argument {Element} element * @returns {Window} */ function getWindow(element) { var ownerDocument = element.ownerDocument; return ownerDocument ? ownerDocument.defaultView : window; } function attachToScrollParents(scrollParent, event, callback, scrollParents) { var isBody = scrollParent.nodeName === 'BODY'; var target = isBody ? scrollParent.ownerDocument.defaultView : scrollParent; target.addEventListener(event, callback, { passive: true }); if (!isBody) { attachToScrollParents( getScrollParent(target.parentNode), event, callback, scrollParents ); } scrollParents.push(target); } /** * Setup needed event listeners used to update the popper position * @method * @memberof Popper.Utils * @private */ function setupEventListeners( reference, options, state, updateBound ) { // Resize event listener on window state.updateBound = updateBound; getWindow(reference).addEventListener('resize', state.updateBound, { passive: true }); // Scroll event listener on scroll parents var scrollElement = getScrollParent(reference); attachToScrollParents( scrollElement, 'scroll', state.updateBound, state.scrollParents ); state.scrollElement = scrollElement; state.eventsEnabled = true; return state; } /** * It will add resize/scroll events and start recalculating * position of the popper element when they are triggered. * @method * @memberof Popper */ function enableEventListeners() { if (!this.state.eventsEnabled) { this.state = setupEventListeners( this.reference, this.options, this.state, this.scheduleUpdate ); } } /** * Remove event listeners used to update the popper position * @method * @memberof Popper.Utils * @private */ function removeEventListeners(reference, state) { // Remove resize event listener on window getWindow(reference).removeEventListener('resize', state.updateBound); // Remove scroll event listener on scroll parents state.scrollParents.forEach(function (target) { target.removeEventListener('scroll', state.updateBound); }); // Reset state state.updateBound = null; state.scrollParents = []; state.scrollElement = null; state.eventsEnabled = false; return state; } /** * It will remove resize/scroll events and won't recalculate popper position * when they are triggered. It also won't trigger `onUpdate` callback anymore, * unless you call `update` method manually. * @method * @memberof Popper */ function disableEventListeners() { if (this.state.eventsEnabled) { cancelAnimationFrame(this.scheduleUpdate); this.state = removeEventListeners(this.reference, this.state); } } /** * Tells if a given input is a number * @method * @memberof Popper.Utils * @param {*} input to check * @return {Boolean} */ function isNumeric(n) { return n !== '' && !isNaN(parseFloat(n)) && isFinite(n); } /** * Set the style to the given popper * @method * @memberof Popper.Utils * @argument {Element} element - Element to apply the style to * @argument {Object} styles * Object with a list of properties and values which will be applied to the element */ function setStyles(element, styles) { Object.keys(styles).forEach(function (prop) { var unit = ''; // add unit if the value is numeric and is one of the following if ( ['width', 'height', 'top', 'right', 'bottom', 'left'].indexOf(prop) !== -1 && isNumeric(styles[prop]) ) { unit = 'px'; } element.style[prop] = styles[prop] + unit; }); } /** * Set the attributes to the given popper * @method * @memberof Popper.Utils * @argument {Element} element - Element to apply the attributes to * @argument {Object} styles * Object with a list of properties and values which will be applied to the element */ function setAttributes(element, attributes) { Object.keys(attributes).forEach(function(prop) { var value = attributes[prop]; if (value !== false) { element.setAttribute(prop, attributes[prop]); } else { element.removeAttribute(prop); } }); } /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by `update` method * @argument {Object} data.styles - List of style properties - values to apply to popper element * @argument {Object} data.attributes - List of attribute properties - values to apply to popper element * @argument {Object} options - Modifiers configuration and options * @returns {Object} The same data object */ function applyStyle(data) { // any property present in `data.styles` will be applied to the popper, // in this way we can make the 3rd party modifiers add custom styles to it // Be aware, modifiers could override the properties defined in the previous // lines of this modifier! setStyles(data.instance.popper, data.styles); // any property present in `data.attributes` will be applied to the popper, // they will be set as HTML attributes of the element setAttributes(data.instance.popper, data.attributes); // if arrowElement is defined and arrowStyles has some properties if (data.arrowElement && Object.keys(data.arrowStyles).length) { setStyles(data.arrowElement, data.arrowStyles); } return data; } /** * Set the x-placement attribute before everything else because it could be used * to add margins to the popper margins needs to be calculated to get the * correct popper offsets. * @method * @memberof Popper.modifiers * @param {HTMLElement} reference - The reference element used to position the popper * @param {HTMLElement} popper - The HTML element used as popper * @param {Object} options - Popper.js options */ function applyStyleOnLoad( reference, popper, options, modifierOptions, state ) { // compute reference element offsets var referenceOffsets = getReferenceOffsets(state, popper, reference, options.positionFixed); // compute auto placement, store placement inside the data object, // modifiers will be able to edit `placement` if needed // and refer to originalPlacement to know the original value var placement = computeAutoPlacement( options.placement, referenceOffsets, popper, reference, options.modifiers.flip.boundariesElement, options.modifiers.flip.padding ); popper.setAttribute('x-placement', placement); // Apply `position` to popper before anything else because // without the position applied we can't guarantee correct computations setStyles(popper, { position: options.positionFixed ? 'fixed' : 'absolute' }); return options; } /** * @function * @memberof Popper.Utils * @argument {Object} data - The data object generated by `update` method * @argument {Boolean} shouldRound - If the offsets should be rounded at all * @returns {Object} The popper's position offsets rounded * * The tale of pixel-perfect positioning. It's still not 100% perfect, but as * good as it can be within reason. * Discussion here: https://github.com/FezVrasta/popper.js/pull/715 * * Low DPI screens cause a popper to be blurry if not using full pixels (Safari * as well on High DPI screens). * * Firefox prefers no rounding for positioning and does not have blurriness on * high DPI screens. * * Only horizontal placement and left/right values need to be considered. */ function getRoundedOffsets(data, shouldRound) { var ref = data.offsets; var popper = ref.popper; var reference = ref.reference; var round = Math.round; var floor = Math.floor; var noRound = function (v) { return v; }; var referenceWidth = round(reference.width); var popperWidth = round(popper.width); var isVertical = ['left', 'right'].indexOf(data.placement) !== -1; var isVariation = data.placement.indexOf('-') !== -1; var sameWidthParity = referenceWidth % 2 === popperWidth % 2; var bothOddWidth = referenceWidth % 2 === 1 && popperWidth % 2 === 1; var horizontalToInteger = !shouldRound ? noRound : isVertical || isVariation || sameWidthParity ? round : floor; var verticalToInteger = !shouldRound ? noRound : round; return { left: horizontalToInteger( bothOddWidth && !isVariation && shouldRound ? popper.left - 1 : popper.left ), top: verticalToInteger(popper.top), bottom: verticalToInteger(popper.bottom), right: horizontalToInteger(popper.right), }; } var isFirefox = isBrowser && /Firefox/i.test(navigator.userAgent); /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by `update` method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function computeStyle(data, options) { var x = options.x; var y = options.y; var ref = data.offsets; var popper = ref.popper; // Remove this legacy support in Popper.js v2 var legacyGpuAccelerationOption = find( data.instance.modifiers, function (modifier) { return modifier.name === 'applyStyle'; } ).gpuAcceleration; if (legacyGpuAccelerationOption !== undefined) { console.warn( 'WARNING: `gpuAcceleration` option moved to `computeStyle` modifier and will not be supported in future versions of Popper.js!' ); } var gpuAcceleration = legacyGpuAccelerationOption !== undefined ? legacyGpuAccelerationOption : options.gpuAcceleration; var offsetParent = getOffsetParent(data.instance.popper); var offsetParentRect = getBoundingClientRect(offsetParent); // Styles var styles = { position: popper.position, }; var offsets = getRoundedOffsets( data, window.devicePixelRatio < 2 || !isFirefox ); var sideA = x === 'bottom' ? 'top' : 'bottom'; var sideB = y === 'right' ? 'left' : 'right'; // if gpuAcceleration is set to `true` and transform is supported, // we use `translate3d` to apply the position to the popper we // automatically use the supported prefixed version if needed var prefixedProperty = getSupportedPropertyName('transform'); // now, let's make a step back and look at this code closely (wtf?) // If the content of the popper grows once it's been positioned, it // may happen that the popper gets misplaced because of the new content // overflowing its reference element // To avoid this problem, we provide two options (x and y), which allow // the consumer to define the offset origin. // If we position a popper on top of a reference element, we can set // `x` to `top` to make the popper grow towards its top instead of // its bottom. var left, top; if (sideA === 'bottom') { // when offsetParent is <html> the positioning is relative to the bottom of the screen (excluding the scrollbar) // and not the bottom of the html element if (offsetParent.nodeName === 'HTML') { top = -offsetParent.clientHeight + offsets.bottom; } else { top = -offsetParentRect.height + offsets.bottom; } } else { top = offsets.top; } if (sideB === 'right') { if (offsetParent.nodeName === 'HTML') { left = -offsetParent.clientWidth + offsets.right; } else { left = -offsetParentRect.width + offsets.right; } } else { left = offsets.left; } if (gpuAcceleration && prefixedProperty) { styles[prefixedProperty] = "translate3d(" + left + "px, " + top + "px, 0)"; styles[sideA] = 0; styles[sideB] = 0; styles.willChange = 'transform'; } else { // othwerise, we use the standard `top`, `left`, `bottom` and `right` properties var invertTop = sideA === 'bottom' ? -1 : 1; var invertLeft = sideB === 'right' ? -1 : 1; styles[sideA] = top * invertTop; styles[sideB] = left * invertLeft; styles.willChange = sideA + ", " + sideB; } // Attributes var attributes = { 'x-placement': data.placement, }; // Update `data` attributes, styles and arrowStyles data.attributes = Object.assign({}, attributes, data.attributes); data.styles = Object.assign({}, styles, data.styles); data.arrowStyles = Object.assign({}, data.offsets.arrow, data.arrowStyles); return data; } /** * Helper used to know if the given modifier depends from another one.<br /> * It checks if the needed modifier is listed and enabled. * @method * @memberof Popper.Utils * @param {Array} modifiers - list of modifiers * @param {String} requestingName - name of requesting modifier * @param {String} requestedName - name of requested modifier * @returns {Boolean} */ function isModifierRequired( modifiers, requestingName, requestedName ) { var requesting = find(modifiers, function (ref) { var name = ref.name; return name === requestingName; }); var isRequired = !!requesting && modifiers.some(function (modifier) { return ( modifier.name === requestedName && modifier.enabled && modifier.order < requesting.order ); }); if (!isRequired) { var requesting$1 = "`" + requestingName + "`"; var requested = "`" + requestedName + "`"; console.warn( (requested + " modifier is required by " + requesting$1 + " modifier in order to work, be sure to include it before " + requesting$1 + "!") ); } return isRequired; } /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by update method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function arrow(data, options) { var obj; // arrow depends on keepTogether in order to work if (!isModifierRequired(data.instance.modifiers, 'arrow', 'keepTogether')) { return data; } var arrowElement = options.element; // if arrowElement is a string, suppose it's a CSS selector if (typeof arrowElement === 'string') { arrowElement = data.instance.popper.querySelector(arrowElement); // if arrowElement is not found, don't run the modifier if (!arrowElement) { return data; } } else { // if the arrowElement isn't a query selector we must check that the // provided DOM node is child of its popper node if (!data.instance.popper.contains(arrowElement)) { console.warn( 'WARNING: `arrow.element` must be child of its popper element!' ); return data; } } var placement = data.placement.split('-')[0]; var ref = data.offsets; var popper = ref.popper; var reference = ref.reference; var isVertical = ['left', 'right'].indexOf(placement) !== -1; var len = isVertical ? 'height' : 'width'; var sideCapitalized = isVertical ? 'Top' : 'Left'; var side = sideCapitalized.toLowerCase(); var altSide = isVertical ? 'left' : 'top'; var opSide = isVertical ? 'bottom' : 'right'; var arrowElementSize = getOuterSizes(arrowElement)[len]; // // extends keepTogether behavior making sure the popper and its // reference have enough pixels in conjunction // // top/left side if (reference[opSide] - arrowElementSize < popper[side]) { data.offsets.popper[side] -= popper[side] - (reference[opSide] - arrowElementSize); } // bottom/right side if (reference[side] + arrowElementSize > popper[opSide]) { data.offsets.popper[side] += reference[side] + arrowElementSize - popper[opSide]; } data.offsets.popper = getClientRect(data.offsets.popper); // compute center of the popper var center = reference[side] + reference[len] / 2 - arrowElementSize / 2; // Compute the sideValue using the updated popper offsets // take popper margin in account because we don't have this info available var css = getStyleComputedProperty(data.instance.popper); var popperMarginSide = parseFloat(css[("margin" + sideCapitalized)]); var popperBorderSide = parseFloat(css[("border" + sideCapitalized + "Width")]); var sideValue = center - data.offsets.popper[side] - popperMarginSide - popperBorderSide; // prevent arrowElement from being placed not contiguously to its popper sideValue = Math.max(Math.min(popper[len] - arrowElementSize, sideValue), 0); data.arrowElement = arrowElement; data.offsets.arrow = ( obj = {}, obj[side] = Math.round(sideValue), obj[altSide] = '', obj ); return data; } /** * Get the opposite placement variation of the given one * @method * @memberof Popper.Utils * @argument {String} placement variation * @returns {String} flipped placement variation */ function getOppositeVariation(variation) { if (variation === 'end') { return 'start'; } else if (variation === 'start') { return 'end'; } return variation; } /** * List of accepted placements to use as values of the `placement` option.<br /> * Valid placements are: * - `auto` * - `top` * - `right` * - `bottom` * - `left` * * Each placement can have a variation from this list: * - `-start` * - `-end` * * Variations are interpreted easily if you think of them as the left to right * written languages. Horizontally (`top` and `bottom`), `start` is left and `end` * is right.<br /> * Vertically (`left` and `right`), `start` is top and `end` is bottom. * * Some valid examples are: * - `top-end` (on top of reference, right aligned) * - `right-start` (on right of reference, top aligned) * - `bottom` (on bottom, centered) * - `auto-end` (on the side with more space available, alignment depends by placement) * * @static * @type {Array} * @enum {String} * @readonly * @method placements * @memberof Popper */ var placements = [ 'auto-start', 'auto', 'auto-end', 'top-start', 'top', 'top-end', 'right-start', 'right', 'right-end', 'bottom-end', 'bottom', 'bottom-start', 'left-end', 'left', 'left-start' ]; // Get rid of `auto` `auto-start` and `auto-end` var validPlacements = placements.slice(3); /** * Given an initial placement, returns all the subsequent placements * clockwise (or counter-clockwise). * * @method * @memberof Popper.Utils * @argument {String} placement - A valid placement (it accepts variations) * @argument {Boolean} counter - Set to true to walk the placements counterclockwise * @returns {Array} placements including their variations */ function clockwise(placement, counter) { if ( counter === void 0 ) counter = false; var index = validPlacements.indexOf(placement); var arr = validPlacements .slice(index + 1) .concat(validPlacements.slice(0, index)); return counter ? arr.reverse() : arr; } var BEHAVIORS = { FLIP: 'flip', CLOCKWISE: 'clockwise', COUNTERCLOCKWISE: 'counterclockwise', }; /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by update method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function flip(data, options) { // if `inner` modifier is enabled, we can't use the `flip` modifier if (isModifierEnabled(data.instance.modifiers, 'inner')) { return data; } if (data.flipped && data.placement === data.originalPlacement) { // seems like flip is trying to loop, probably there's not enough space on any of the flippable sides return data; } var boundaries = getBoundaries( data.instance.popper, data.instance.reference, options.padding, options.boundariesElement, data.positionFixed ); var placement = data.placement.split('-')[0]; var placementOpposite = getOppositePlacement(placement); var variation = data.placement.split('-')[1] || ''; var flipOrder = []; switch (options.behavior) { case BEHAVIORS.FLIP: flipOrder = [placement, placementOpposite]; break; case BEHAVIORS.CLOCKWISE: flipOrder = clockwise(placement); break; case BEHAVIORS.COUNTERCLOCKWISE: flipOrder = clockwise(placement, true); break; default: flipOrder = options.behavior; } flipOrder.forEach(function (step, index) { if (placement !== step || flipOrder.length === index + 1) { return data; } placement = data.placement.split('-')[0]; placementOpposite = getOppositePlacement(placement); var popperOffsets = data.offsets.popper; var refOffsets = data.offsets.reference; // using floor because the reference offsets may contain decimals we are not going to consider here var floor = Math.floor; var overlapsRef = (placement === 'left' && floor(popperOffsets.right) > floor(refOffsets.left)) || (placement === 'right' && floor(popperOffsets.left) < floor(refOffsets.right)) || (placement === 'top' && floor(popperOffsets.bottom) > floor(refOffsets.top)) || (placement === 'bottom' && floor(popperOffsets.top) < floor(refOffsets.bottom)); var overflowsLeft = floor(popperOffsets.left) < floor(boundaries.left); var overflowsRight = floor(popperOffsets.right) > floor(boundaries.right); var overflowsTop = floor(popperOffsets.top) < floor(boundaries.top); var overflowsBottom = floor(popperOffsets.bottom) > floor(boundaries.bottom); var overflowsBoundaries = (placement === 'left' && overflowsLeft) || (placement === 'right' && overflowsRight) || (placement === 'top' && overflowsTop) || (placement === 'bottom' && overflowsBottom); // flip the variation if required var isVertical = ['top', 'bottom'].indexOf(placement) !== -1; // flips variation if reference element overflows boundaries var flippedVariationByRef = !!options.flipVariations && ((isVertical && variation === 'start' && overflowsLeft) || (isVertical && variation === 'end' && overflowsRight) || (!isVertical && variation === 'start' && overflowsTop) || (!isVertical && variation === 'end' && overflowsBottom)); // flips variation if popper content overflows boundaries var flippedVariationByContent = !!options.flipVariationsByContent && ((isVertical && variation === 'start' && overflowsRight) || (isVertical && variation === 'end' && overflowsLeft) || (!isVertical && variation === 'start' && overflowsBottom) || (!isVertical && variation === 'end' && overflowsTop)); var flippedVariation = flippedVariationByRef || flippedVariationByContent; if (overlapsRef || overflowsBoundaries || flippedVariation) { // this boolean to detect any flip loop data.flipped = true; if (overlapsRef || overflowsBoundaries) { placement = flipOrder[index + 1]; } if (flippedVariation) { variation = getOppositeVariation(variation); } data.placement = placement + (variation ? '-' + variation : ''); // this object contains `position`, we want to preserve it along with // any additional property we may add in the future data.offsets.popper = Object.assign({}, data.offsets.popper, getPopperOffsets( data.instance.popper, data.offsets.reference, data.placement )); data = runModifiers(data.instance.modifiers, data, 'flip'); } }); return data; } /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by update method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function keepTogether(data) { var ref = data.offsets; var popper = ref.popper; var reference = ref.reference; var placement = data.placement.split('-')[0]; var floor = Math.floor; var isVertical = ['top', 'bottom'].indexOf(placement) !== -1; var side = isVertical ? 'right' : 'bottom'; var opSide = isVertical ? 'left' : 'top'; var measurement = isVertical ? 'width' : 'height'; if (popper[side] < floor(reference[opSide])) { data.offsets.popper[opSide] = floor(reference[opSide]) - popper[measurement]; } if (popper[opSide] > floor(reference[side])) { data.offsets.popper[opSide] = floor(reference[side]); } return data; } /** * Converts a string containing value + unit into a px value number * @function * @memberof {modifiers~offset} * @private * @argument {String} str - Value + unit string * @argument {String} measurement - `height` or `width` * @argument {Object} popperOffsets * @argument {Object} referenceOffsets * @returns {Number|String} * Value in pixels, or original string if no values were extracted */ function toValue(str, measurement, popperOffsets, referenceOffsets) { // separate value from unit var split = str.match(/((?:\-|\+)?\d*\.?\d*)(.*)/); var value = +split[1]; var unit = split[2]; // If it's not a number it's an operator, I guess if (!value) { return str; } if (unit.indexOf('%') === 0) { var element; switch (unit) { case '%p': element = popperOffsets; break; case '%': case '%r': default: element = referenceOffsets; } var rect = getClientRect(element); return rect[measurement] / 100 * value; } else if (unit === 'vh' || unit === 'vw') { // if is a vh or vw, we calculate the size based on the viewport var size; if (unit === 'vh') { size = Math.max( document.documentElement.clientHeight, window.innerHeight || 0 ); } else { size = Math.max( document.documentElement.clientWidth, window.innerWidth || 0 ); } return size / 100 * value; } else { // if is an explicit pixel unit, we get rid of the unit and keep the value // if is an implicit unit, it's px, and we return just the value return value; } } /** * Parse an `offset` string to extrapolate `x` and `y` numeric offsets. * @function * @memberof {modifiers~offset} * @private * @argument {String} offset * @argument {Object} popperOffsets * @argument {Object} referenceOffsets * @argument {String} basePlacement * @returns {Array} a two cells array with x and y offsets in numbers */ function parseOffset( offset, popperOffsets, referenceOffsets, basePlacement ) { var offsets = [0, 0]; // Use height if placement is left or right and index is 0 otherwise use width // in this way the first offset will use an axis and the second one // will use the other one var useHeight = ['right', 'left'].indexOf(basePlacement) !== -1; // Split the offset string to obtain a list of values and operands // The regex addresses values with the plus or minus sign in front (+10, -20, etc) var fragments = offset.split(/(\+|\-)/).map(function (frag) { return frag.trim(); }); // Detect if the offset string contains a pair of values or a single one // they could be separated by comma or space var divider = fragments.indexOf( find(fragments, function (frag) { return frag.search(/,|\s/) !== -1; }) ); if (fragments[divider] && fragments[divider].indexOf(',') === -1) { console.warn( 'Offsets separated by white space(s) are deprecated, use a comma (,) instead.' ); } // If divider is found, we divide the list of values and operands to divide // them by ofset X and Y. var splitRegex = /\s*,\s*|\s+/; var ops = divider !== -1 ? [ fragments .slice(0, divider) .concat([fragments[divider].split(splitRegex)[0]]), [fragments[divider].split(splitRegex)[1]].concat( fragments.slice(divider + 1) ) ] : [fragments]; // Convert the values with units to absolute pixels to allow our computations ops = ops.map(function (op, index) { // Most of the units rely on the orientation of the popper var measurement = (index === 1 ? !useHeight : useHeight) ? 'height' : 'width'; var mergeWithPrevious = false; return ( op // This aggregates any `+` or `-` sign that aren't considered operators // e.g.: 10 + +5 => [10, +, +5] .reduce(function (a, b) { if (a[a.length - 1] === '' && ['+', '-'].indexOf(b) !== -1) { a[a.length - 1] = b; mergeWithPrevious = true; return a; } else if (mergeWithPrevious) { a[a.length - 1] += b; mergeWithPrevious = false; return a; } else { return a.concat(b); } }, []) // Here we convert the string values into number values (in px) .map(function (str) { return toValue(str, measurement, popperOffsets, referenceOffsets); }) ); }); // Loop trough the offsets arrays and execute the operations ops.forEach(function (op, index) { op.forEach(function (frag, index2) { if (isNumeric(frag)) { offsets[index] += frag * (op[index2 - 1] === '-' ? -1 : 1); } }); }); return offsets; } /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by update method * @argument {Object} options - Modifiers configuration and options * @argument {Number|String} options.offset=0 * The offset value as described in the modifier description * @returns {Object} The data object, properly modified */ function offset(data, ref) { var offset = ref.offset; var placement = data.placement; var data_offsets = data.offsets; var popper = data_offsets.popper; var reference = data_offsets.reference; var basePlacement = placement.split('-')[0]; var offsets; if (isNumeric(+offset)) { offsets = [+offset, 0]; } else { offsets = parseOffset(offset, popper, reference, basePlacement); } if (basePlacement === 'left') { popper.top += offsets[0]; popper.left -= offsets[1]; } else if (basePlacement === 'right') { popper.top += offsets[0]; popper.left += offsets[1]; } else if (basePlacement === 'top') { popper.left += offsets[0]; popper.top -= offsets[1]; } else if (basePlacement === 'bottom') { popper.left += offsets[0]; popper.top += offsets[1]; } data.popper = popper; return data; } /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by `update` method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function preventOverflow(data, options) { var boundariesElement = options.boundariesElement || getOffsetParent(data.instance.popper); // If offsetParent is the reference element, we really want to // go one step up and use the next offsetParent as reference to // avoid to make this modifier completely useless and look like broken if (data.instance.reference === boundariesElement) { boundariesElement = getOffsetParent(boundariesElement); } // NOTE: DOM access here // resets the popper's position so that the document size can be calculated excluding // the size of the popper element itself var transformProp = getSupportedPropertyName('transform'); var popperStyles = data.instance.popper.style; // assignment to help minification var top = popperStyles.top; var left = popperStyles.left; var transform = popperStyles[transformProp]; popperStyles.top = ''; popperStyles.left = ''; popperStyles[transformProp] = ''; var boundaries = getBoundaries( data.instance.popper, data.instance.reference, options.padding, boundariesElement, data.positionFixed ); // NOTE: DOM access here // restores the original style properties after the offsets have been computed popperStyles.top = top; popperStyles.left = left; popperStyles[transformProp] = transform; options.boundaries = boundaries; var order = options.priority; var popper = data.offsets.popper; var check = { primary: function primary(placement) { var obj; var value = popper[placement]; if ( popper[placement] < boundaries[placement] && !options.escapeWithReference ) { value = Math.max(popper[placement], boundaries[placement]); } return ( obj = {}, obj[placement] = value, obj ); }, secondary: function secondary(placement) { var obj; var mainSide = placement === 'right' ? 'left' : 'top'; var value = popper[mainSide]; if ( popper[placement] > boundaries[placement] && !options.escapeWithReference ) { value = Math.min( popper[mainSide], boundaries[placement] - (placement === 'right' ? popper.width : popper.height) ); } return ( obj = {}, obj[mainSide] = value, obj ); }, }; order.forEach(function (placement) { var side = ['left', 'top'].indexOf(placement) !== -1 ? 'primary' : 'secondary'; popper = Object.assign({}, popper, check[side](placement)); }); data.offsets.popper = popper; return data; } /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by `update` method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function shift(data) { var obj, obj$1; var placement = data.placement; var basePlacement = placement.split('-')[0]; var shiftvariation = placement.split('-')[1]; // if shift shiftvariation is specified, run the modifier if (shiftvariation) { var ref = data.offsets; var reference = ref.reference; var popper = ref.popper; var isVertical = ['bottom', 'top'].indexOf(basePlacement) !== -1; var side = isVertical ? 'left' : 'top'; var measurement = isVertical ? 'width' : 'height'; var shiftOffsets = { start: ( obj = {}, obj[side] = reference[side], obj ), end: ( obj$1 = {}, obj$1[side] = reference[side] + reference[measurement] - popper[measurement], obj$1 ), }; data.offsets.popper = Object.assign({}, popper, shiftOffsets[shiftvariation]); } return data; } /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by update method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function hide(data) { if (!isModifierRequired(data.instance.modifiers, 'hide', 'preventOverflow')) { return data; } var refRect = data.offsets.reference; var bound = find( data.instance.modifiers, function (modifier) { return modifier.name === 'preventOverflow'; } ).boundaries; if ( refRect.bottom < bound.top || refRect.left > bound.right || refRect.top > bound.bottom || refRect.right < bound.left ) { // Avoid unnecessary DOM access if visibility hasn't changed if (data.hide === true) { return data; } data.hide = true; data.attributes['x-out-of-boundaries'] = ''; } else { // Avoid unnecessary DOM access if visibility hasn't changed if (data.hide === false) { return data; } data.hide = false; data.attributes['x-out-of-boundaries'] = false; } return data; } /** * @function * @memberof Modifiers * @argument {Object} data - The data object generated by `update` method * @argument {Object} options - Modifiers configuration and options * @returns {Object} The data object, properly modified */ function inner(data) { var placement = data.placement; var basePlacement = placement.split('-')[0]; var ref = data.offsets; var popper = ref.popper; var reference = ref.reference; var isHoriz = ['left', 'right'].indexOf(basePlacement) !== -1; var subtractLength = ['top', 'left'].indexOf(basePlacement) === -1; popper[isHoriz ? 'left' : 'top'] = reference[basePlacement] - (subtractLength ? popper[isHoriz ? 'width' : 'height'] : 0); data.placement = getOppositePlacement(placement); data.offsets.popper = getClientRect(popper); return data; } /** * Modifier function, each modifier can have a function of this type assigned * to its `fn` property.<br /> * These functions will be called on each update, this means that you must * make sure they are performant enough to avoid performance bottlenecks. * * @function ModifierFn * @argument {dataObject} data - The data object generated by `update` method * @argument {Object} options - Modifiers configuration and options * @returns {dataObject} The data object, properly modified */ /** * Modifiers are plugins used to alter the behavior of your poppers.<br /> * Popper.js uses a set of 9 modifiers to provide all the basic functionalities * needed by the library. * * Usually you don't want to override the `order`, `fn` and `onLoad` props. * All the other properties are configurations that could be tweaked. * @namespace modifiers */ var modifiers = { /** * Modifier used to shift the popper on the start or end of its reference * element.<br /> * It will read the variation of the `placement` property.<br /> * It can be one either `-end` or `-start`. * @memberof modifiers * @inner */ shift: { /** @prop {number} order=100 - Index used to define the order of execution */ order: 100, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: shift, }, /** * The `offset` modifier can shift your popper on both its axis. * * It accepts the following units: * - `px` or unit-less, interpreted as pixels * - `%` or `%r`, percentage relative to the length of the reference element * - `%p`, percentage relative to the length of the popper element * - `vw`, CSS viewport width unit * - `vh`, CSS viewport height unit * * For length is intended the main axis relative to the placement of the popper.<br /> * This means that if the placement is `top` or `bottom`, the length will be the * `width`. In case of `left` or `right`, it will be the `height`. * * You can provide a single value (as `Number` or `String`), or a pair of values * as `String` divided by a comma or one (or more) white spaces.<br /> * The latter is a deprecated method because it leads to confusion and will be * removed in v2.<br /> * Additionally, it accepts additions and subtractions between different units. * Note that multiplications and divisions aren't supported. * * Valid examples are: * ``` * 10 * '10%' * '10, 10' * '10%, 10' * '10 + 10%' * '10 - 5vh + 3%' * '-10px + 5vh, 5px - 6%' * ``` * > **NB**: If you desire to apply offsets to your poppers in a way that may make them overlap * > with their reference element, unfortunately, you will have to disable the `flip` modifier. * > You can read more on this at this [issue](https://github.com/FezVrasta/popper.js/issues/373). * * @memberof modifiers * @inner */ offset: { /** @prop {number} order=200 - Index used to define the order of execution */ order: 200, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: offset, /** @prop {Number|String} offset=0 * The offset value as described in the modifier description */ offset: 0, }, /** * Modifier used to prevent the popper from being positioned outside the boundary. * * A scenario exists where the reference itself is not within the boundaries.<br /> * We can say it has "escaped the boundaries" — or just "escaped".<br /> * In this case we need to decide whether the popper should either: * * - detach from the reference and remain "trapped" in the boundaries, or * - if it should ignore the boundary and "escape with its reference" * * When `escapeWithReference` is set to`true` and reference is completely * outside its boundaries, the popper will overflow (or completely leave) * the boundaries in order to remain attached to the edge of the reference. * * @memberof modifiers * @inner */ preventOverflow: { /** @prop {number} order=300 - Index used to define the order of execution */ order: 300, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: preventOverflow, /** * @prop {Array} [priority=['left','right','top','bottom']] * Popper will try to prevent overflow following these priorities by default, * then, it could overflow on the left and on top of the `boundariesElement` */ priority: ['left', 'right', 'top', 'bottom'], /** * @prop {number} padding=5 * Amount of pixel used to define a minimum distance between the boundaries * and the popper. This makes sure the popper always has a little padding * between the edges of its container */ padding: 5, /** * @prop {String|HTMLElement} boundariesElement='scrollParent' * Boundaries used by the modifier. Can be `scrollParent`, `window`, * `viewport` or any DOM element. */ boundariesElement: 'scrollParent', }, /** * Modifier used to make sure the reference and its popper stay near each other * without leaving any gap between the two. Especially useful when the arrow is * enabled and you want to ensure that it points to its reference element. * It cares only about the first axis. You can still have poppers with margin * between the popper and its reference element. * @memberof modifiers * @inner */ keepTogether: { /** @prop {number} order=400 - Index used to define the order of execution */ order: 400, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: keepTogether, }, /** * This modifier is used to move the `arrowElement` of the popper to make * sure it is positioned between the reference element and its popper element. * It will read the outer size of the `arrowElement` node to detect how many * pixels of conjunction are needed. * * It has no effect if no `arrowElement` is provided. * @memberof modifiers * @inner */ arrow: { /** @prop {number} order=500 - Index used to define the order of execution */ order: 500, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: arrow, /** @prop {String|HTMLElement} element='[x-arrow]' - Selector or node used as arrow */ element: '[x-arrow]', }, /** * Modifier used to flip the popper's placement when it starts to overlap its * reference element. * * Requires the `preventOverflow` modifier before it in order to work. * * **NOTE:** this modifier will interrupt the current update cycle and will * restart it if it detects the need to flip the placement. * @memberof modifiers * @inner */ flip: { /** @prop {number} order=600 - Index used to define the order of execution */ order: 600, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: flip, /** * @prop {String|Array} behavior='flip' * The behavior used to change the popper's placement. It can be one of * `flip`, `clockwise`, `counterclockwise` or an array with a list of valid * placements (with optional variations) */ behavior: 'flip', /** * @prop {number} padding=5 * The popper will flip if it hits the edges of the `boundariesElement` */ padding: 5, /** * @prop {String|HTMLElement} boundariesElement='viewport' * The element which will define the boundaries of the popper position. * The popper will never be placed outside of the defined boundaries * (except if `keepTogether` is enabled) */ boundariesElement: 'viewport', /** * @prop {Boolean} flipVariations=false * The popper will switch placement variation between `-start` and `-end` when * the reference element overlaps its boundaries. * * The original placement should have a set variation. */ flipVariations: false, /** * @prop {Boolean} flipVariationsByContent=false * The popper will switch placement variation between `-start` and `-end` when * the popper element overlaps its reference boundaries. * * The original placement should have a set variation. */ flipVariationsByContent: false, }, /** * Modifier used to make the popper flow toward the inner of the reference element. * By default, when this modifier is disabled, the popper will be placed outside * the reference element. * @memberof modifiers * @inner */ inner: { /** @prop {number} order=700 - Index used to define the order of execution */ order: 700, /** @prop {Boolean} enabled=false - Whether the modifier is enabled or not */ enabled: false, /** @prop {ModifierFn} */ fn: inner, }, /** * Modifier used to hide the popper when its reference element is outside of the * popper boundaries. It will set a `x-out-of-boundaries` attribute which can * be used to hide with a CSS selector the popper when its reference is * out of boundaries. * * Requires the `preventOverflow` modifier before it in order to work. * @memberof modifiers * @inner */ hide: { /** @prop {number} order=800 - Index used to define the order of execution */ order: 800, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: hide, }, /** * Computes the style that will be applied to the popper element to gets * properly positioned. * * Note that this modifier will not touch the DOM, it just prepares the styles * so that `applyStyle` modifier can apply it. This separation is useful * in case you need to replace `applyStyle` with a custom implementation. * * This modifier has `850` as `order` value to maintain backward compatibility * with previous versions of Popper.js. Expect the modifiers ordering method * to change in future major versions of the library. * * @memberof modifiers * @inner */ computeStyle: { /** @prop {number} order=850 - Index used to define the order of execution */ order: 850, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: computeStyle, /** * @prop {Boolean} gpuAcceleration=true * If true, it uses the CSS 3D transformation to position the popper. * Otherwise, it will use the `top` and `left` properties */ gpuAcceleration: true, /** * @prop {string} [x='bottom'] * Where to anchor the X axis (`bottom` or `top`). AKA X offset origin. * Change this if your popper should grow in a direction different from `bottom` */ x: 'bottom', /** * @prop {string} [x='left'] * Where to anchor the Y axis (`left` or `right`). AKA Y offset origin. * Change this if your popper should grow in a direction different from `right` */ y: 'right', }, /** * Applies the computed styles to the popper element. * * All the DOM manipulations are limited to this modifier. This is useful in case * you want to integrate Popper.js inside a framework or view library and you * want to delegate all the DOM manipulations to it. * * Note that if you disable this modifier, you must make sure the popper element * has its position set to `absolute` before Popper.js can do its work! * * Just disable this modifier and define your own to achieve the desired effect. * * @memberof modifiers * @inner */ applyStyle: { /** @prop {number} order=900 - Index used to define the order of execution */ order: 900, /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */ enabled: true, /** @prop {ModifierFn} */ fn: applyStyle, /** @prop {Function} */ onLoad: applyStyleOnLoad, /** * @deprecated since version 1.10.0, the property moved to `computeStyle` modifier * @prop {Boolean} gpuAcceleration=true * If true, it uses the CSS 3D transformation to position the popper. * Otherwise, it will use the `top` and `left` properties */ gpuAcceleration: undefined, }, }; /** * The `dataObject` is an object containing all the information used by Popper.js. * This object is passed to modifiers and to the `onCreate` and `onUpdate` callbacks. * @name dataObject * @property {Object} data.instance The Popper.js instance * @property {String} data.placement Placement applied to popper * @property {String} data.originalPlacement Placement originally defined on init * @property {Boolean} data.flipped True if popper has been flipped by flip modifier * @property {Boolean} data.hide True if the reference element is out of boundaries, useful to know when to hide the popper * @property {HTMLElement} data.arrowElement Node used as arrow by arrow modifier * @property {Object} data.styles Any CSS property defined here will be applied to the popper. It expects the JavaScript nomenclature (eg. `marginBottom`) * @property {Object} data.arrowStyles Any CSS property defined here will be applied to the popper arrow. It expects the JavaScript nomenclature (eg. `marginBottom`) * @property {Object} data.boundaries Offsets of the popper boundaries * @property {Object} data.offsets The measurements of popper, reference and arrow elements * @property {Object} data.offsets.popper `top`, `left`, `width`, `height` values * @property {Object} data.offsets.reference `top`, `left`, `width`, `height` values * @property {Object} data.offsets.arrow] `top` and `left` offsets, only one of them will be different from 0 */ /** * Default options provided to Popper.js constructor.<br /> * These can be overridden using the `options` argument of Popper.js.<br /> * To override an option, simply pass an object with the same * structure of the `options` object, as the 3rd argument. For example: * ``` * new Popper(ref, pop, { * modifiers: { * preventOverflow: { enabled: false } * } * }) * ``` * @type {Object} * @static * @memberof Popper */ var Defaults = { /** * Popper's placement. * @prop {Popper.placements} placement='bottom' */ placement: 'bottom', /** * Set this to true if you want popper to position it self in 'fixed' mode * @prop {Boolean} positionFixed=false */ positionFixed: false, /** * Whether events (resize, scroll) are initially enabled. * @prop {Boolean} eventsEnabled=true */ eventsEnabled: true, /** * Set to true if you want to automatically remove the popper when * you call the `destroy` method. * @prop {Boolean} removeOnDestroy=false */ removeOnDestroy: false, /** * Callback called when the popper is created.<br /> * By default, it is set to no-op.<br /> * Access Popper.js instance with `data.instance`. * @prop {onCreate} */ onCreate: function () {}, /** * Callback called when the popper is updated. This callback is not called * on the initialization/creation of the popper, but only on subsequent * updates.<br /> * By default, it is set to no-op.<br /> * Access Popper.js instance with `data.instance`. * @prop {onUpdate} */ onUpdate: function () {}, /** * List of modifiers used to modify the offsets before they are applied to the popper. * They provide most of the functionalities of Popper.js. * @prop {modifiers} */ modifiers: modifiers, }; /** * @callback onCreate * @param {dataObject} data */ /** * @callback onUpdate * @param {dataObject} data */ // Utils var Popper = function Popper(reference, popper, options) { var this$1 = this; if ( options === void 0 ) options = {}; // make update() debounced, so that it only runs at most once-per-tick this.update = debounce(this.update.bind(this)); this.scheduleUpdate = this.scheduleUpdate.bind(this); // with {} we create a new object with the options inside it this.options = Object.assign({}, Popper.Defaults, options); // init state this.state = { isDestroyed: false, isCreated: false, scrollParents: [], }; // get reference and popper elements (allow jQuery wrappers) this.reference = reference && reference.jquery ? reference[0] : reference; this.popper = popper && popper.jquery ? popper[0] : popper; // Deep merge modifiers options this.options.modifiers = {}; Object.keys(Object.assign({}, Popper.Defaults.modifiers, options.modifiers)).forEach(function (name) { this$1.options.modifiers[name] = Object.assign({}, (Popper.Defaults.modifiers[name] || {}), // If there are custom options, override and merge with default ones (options.modifiers ? options.modifiers[name] : {})); }); // Refactoring modifiers' list (Object => Array) this.modifiers = Object.keys(this.options.modifiers) .map(function (name) { return (Object.assign({}, {name: name}, this$1.options.modifiers[name])); }) // sort the modifiers by order .sort(function (a, b) { return a.order - b.order; }); // modifiers have the ability to execute arbitrary code when Popper.js get inited // such code is executed in the same order of its modifier // they could add new properties to their options configuration // BE AWARE: don't add options to `options.modifiers.name` but to `modifierOptions`! this.modifiers.forEach(function (modifierOptions) { if (modifierOptions.enabled && isFunction(modifierOptions.onLoad)) { modifierOptions.onLoad( this$1.reference, this$1.popper, this$1.options, modifierOptions, this$1.state ); } }); // fire the first update to position the popper in the right place this.update(); var eventsEnabled = this.options.eventsEnabled; if (eventsEnabled) { // setup event listeners, they will take care of update the position in specific situations this.enableEventListeners(); } this.state.eventsEnabled = eventsEnabled; }; // We can't use class properties because they don't get listed in the // class prototype and break stuff like Sinon stubs Popper.prototype.update = function update$1 () { return update.call(this); }; Popper.prototype.destroy = function destroy$1 () { return destroy.call(this); }; Popper.prototype.enableEventListeners = function enableEventListeners$1 () { return enableEventListeners.call(this); }; Popper.prototype.disableEventListeners = function disableEventListeners$1 () { return disableEventListeners.call(this); }; /** * Schedules an update. It will run on the next UI update available. * @method scheduleUpdate * @memberof Popper */ Popper.prototype.scheduleUpdate = function scheduleUpdate () { return requestAnimationFrame(this.update); }; /** * Collection of utilities useful when writing custom modifiers. * Starting from version 1.7, this method is available only if you * include `popper-utils.js` before `popper.js`. * * **DEPRECATION**: This way to access PopperUtils is deprecated * and will be removed in v2! Use the PopperUtils module directly instead. * Due to the high instability of the methods contained in Utils, we can't * guarantee them to follow semver. Use them at your own risk! * @static * @private * @type {Object} * @deprecated since version 1.8 * @member Utils * @memberof Popper */ Popper.Utils = (typeof window !== 'undefined' ? window : global).PopperUtils; Popper.placements = placements; Popper.Defaults = Defaults; /** * The `referenceObject` is an object that provides an interface compatible with Popper.js * and lets you use it as replacement of a real DOM node.<br /> * You can use this method to position a popper relatively to a set of coordinates * in case you don't have a DOM node to use as reference. * * ``` * new Popper(referenceObject, popperNode); * ``` * * NB: This feature isn't supported in Internet Explorer 10. * @name referenceObject * @property {Function} data.getBoundingClientRect * A function that returns a set of coordinates compatible with the native `getBoundingClientRect` method. * @property {number} data.clientWidth * An ES6 getter that will return the width of the virtual reference element. * @property {number} data.clientHeight * An ES6 getter that will return the height of the virtual reference element. */ return Popper; })));